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Emanuel Melo

Instructor

Emanuel Melo is a 3D Artist who has over a decade of experience in 3D graphics and specializes in texturing and technical art. He has worked on various projects providing creative design, conceptualizing and development of 3D environments for both computer graphics (CG) and real-time game engines. Emanuel’s expertise stretches into CG rendering development, real-time game software, UI/UX design, VR, and mechanic and retention design in 3D software.